NetherRealm Studios
Parent Warner Bros. Games | | |
Website | netherrealm.com |
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NetherRealm Studios is an American video game developer based in Chicago and owned by Warner Bros. Games. Led by video game industry veteran and Mortal Kombat co-creator Ed Boon, the studio is in charge of developing the Mortal Kombat and Injustice series of fighting games.[1]
History
On February 12, 2009,
NetherRealm Studios' first game, was the ninth installment in the Mortal Kombat series, the title was released in April 2011. Their first game of original intellectual property, Injustice: Gods Among Us, based on the DC Universe, was released in 2013.[12][13] The success of the two games allowed the development of respective sequels; Mortal Kombat X in 2015 and Injustice 2 in 2017.[14][15] Also, NetherRealm developed Android and iOS versions for Batman: Arkham City Lockdown, Batman: Arkham Origins, and WWE Immortals. The company also developed Mortal Kombat 11, which was released on April 23, 2019.[16] On October 18, 2022, NetherRealm announced that they are working on Mortal Kombat: Onslaught, a cinematic collection role-playing mobile game that will be released in 2023.[17][18]
Games developed
Year | Title | Platform(s) | Notes |
---|---|---|---|
2011 | Mortal Kombat | Microsoft Windows Version developed by High Voltage Software | |
Mortal Kombat Arcade Kollection | Windows, PlayStation 3, Xbox 360 | ||
Batman: Arkham City Lockdown | Android, iOS | ||
2013 | Injustice: Gods Among Us | Windows, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One, Android, iOS | PlayStation 4 and Microsoft Windows versions developed by High Voltage Software; PlayStation Vita version developed by Armature Studio |
Batman: Arkham Origins | Android, iOS | ||
2015 | Mortal Kombat X[a] | Windows, PlayStation 4, Xbox One | Microsoft Windows version initially ported by High Voltage Software, later replaced by QLOC |
Mortal Kombat Mobile | Android, iOS | ||
WWE Immortals | Android, iOS | ||
2017 | Injustice 2 | Windows, PlayStation 4, Xbox One, Android, iOS | Microsoft Windows version ported by QLOC |
2019 | Mortal Kombat 11 | Windows, Xbox Series X/S, Stadia
|
Microsoft Windows version ported by QLOC; Nintendo Switch version ported by Shiver Entertainment |
2023 | Mortal Kombat: Onslaught | Android, iOS | |
Mortal Kombat 1 | Windows, PlayStation 5, Xbox Series X/S, Nintendo Switch | Microsoft Windows version ported by QLOC; Nintendo Switch version ported by Shiver Entertainment and Saber Interactive |
Controversies
Shortly after the launch of Mortal Kombat 11, several independent declarations from former employees came through about the studio's alleged practices and general working conditions during the development of their last four games, in what they described as a
The same month, another article by
Notes
- ^ Later released as Mortal Kombat XL.
References
- ^ McWhertor, Michael (August 24, 2010). "What's Next For Mortal Kombat, NetherRealm Studios". Kotaku. Archived from the original on August 27, 2010. Retrieved December 20, 2017.
- GamesIndustry.biz. Archivedfrom the original on September 12, 2018. Retrieved December 20, 2017.
- ^ Crecente, Brian (February 12, 2009). "Midway Files for Bankruptcy". Kotaku. Archived from the original on December 22, 2017. Retrieved December 20, 2017.
- ^ McWhertor, Michael (July 10, 2009). "Warner Bros. Now Owns Midway, Mortal Kombat". Kotaku. Archived from the original on May 13, 2013. Retrieved December 20, 2017.
- ^ Thorsen, Tor (July 14, 2009). "Midway Newcastle shuttered, Chicago layoffs 'imminent'". GameSpot. Archived from the original on December 22, 2017. Retrieved December 20, 2017.
- ^ Thorsen, Tor (July 16, 2009). "Midway's Chicago HQ closing, final buyout price $49 million". GameSpot. Archived from the original on August 28, 2018. Retrieved December 20, 2017.
- ^ Gilbert, Ben (July 17, 2009). "Midway execs get the boot, entire Chicago dev team acquired by WB". Engadget. Archived from the original on October 16, 2015. Retrieved December 20, 2017.
- ^ Gilbert, Ben (July 27, 2009). "Mortal Kombat team sheds Midway skin for 'WB Games Chicago'". Engadget. Archived from the original on January 12, 2016. Retrieved December 20, 2017.
- GamesIndustry.biz. Archivedfrom the original on August 2, 2012. Retrieved December 20, 2017.
- ^ Nunneley, Stephany (April 9, 2010). "Warner trademarks Netherrealm Studios". VG247. Archived from the original on August 28, 2018. Retrieved December 10, 2017.
- ^ O'Connor, Alice (June 10, 2010). "Mortal Kombat Returning to '2D' Roots". Shacknews. Archived from the original on September 12, 2018. Retrieved December 20, 2017.
- ^ Kubba, Sinan (January 15, 2013). "Injustice: Gods Among Us hits April 16, Battle Edition revealed". Engadget. Archived from the original on April 13, 2016. Retrieved December 20, 2017.
- ^ Purchese, Robert (January 15, 2013). "Injustice: Gods Among Us release date 19th April". eurogamer.net. Archived from the original on August 9, 2020. Retrieved December 20, 2017.
- ^ Plagge, Kallie (January 9, 2017). "Injustice 2 Release Date Revealed [UPDATE]". GameSpot. Archived from the original on January 10, 2017. Retrieved December 20, 2017.
- ^ Fahey, Mike (February 14, 2017). "Injustice 2 Doubles Up On Cats". Kotaku. Archived from the original on December 22, 2017. Retrieved December 20, 2017.
- ^ Fahey, Mike (December 6, 2018). "Mortal Kombat 11 Announced, Launching Globally April 23". Kotaku. Archived from the original on December 7, 2018. Retrieved March 9, 2019.
- ^ "Mortal Kombat: Onslaught is a new mobile game coming in 2023". October 18, 2022. Archived from the original on October 18, 2022. Retrieved October 18, 2022.
- ^ "Collection RPG Mortal Kombat: Onslaught announced for iOS, Android". October 18, 2022. Archived from the original on October 18, 2022. Retrieved October 18, 2022.
- ^ "NetherRealm's self-sustaining culture of crunch". GamesIndustry.biz. May 3, 2019. Archived from the original on May 3, 2019. Retrieved May 5, 2019.
- ^ Chalk, y.; Fenlon, Wes (April 26, 2019). "Former devs speak out about 'severe crunch' at Mortal Kombat studio". PC Gamer. PCGamer. Archived from the original on April 26, 2019. Retrieved May 5, 2019.
- ^ Kim, Matt (May 2, 2019). ""This Is How They Get Away With It:" Former NetherRealm Studios Contract Devs Reveal a Troubling Studio Culture". Archived from the original on May 2, 2019. Retrieved October 29, 2019.
- ^ Lanier, Liz (May 4, 2019). "'Mortal Kombat 11' Game Devs Allege Toxic Work Conditions at Warner Bros. Interactive's NetherRealm". Archived from the original on May 4, 2019. Retrieved June 4, 2019.
- ^ Lanier, Liz (May 9, 2019). "NetherRealm Investigating Worker Concerns After Studio-Wide Meeting". Archived from the original on May 9, 2019. Retrieved June 4, 2019.
- ^ "'I'd Have These Extremely Graphic Dreams': What It's Like To Work On Ultra-Violent Games Like Mortal Kombat 11". Kotaku. May 8, 2019. Archived from the original on November 24, 2019. Retrieved October 29, 2019.