Spacing Guild
Spacing Guild | |
---|---|
Dune franchise element | |
First appearance |
|
Created by | Frank Herbert |
Genre | Science fiction |
In-universe information | |
Type | Organization |
Function | Controls a monopoly on space travel and banking |
The Spacing Guild is an organization in
The power of the Guild is balanced against that of the
In the Dune series, enormous starships called heighliners employ a scientific phenomenon known as the
Description
To enable their prescience, Guild Navigators not only consume large quantities of the spice, but are also continuously immersed in highly concentrated amounts of orange spice gas.[3] This level of extreme and extended exposure causes their bodies to atrophy and mutate over time, their heads and extremities elongating, and causing them to become vaguely aquatic in appearance.[3][4] The first external sign of melange-induced metabolic change is visible in the eyes, as the drug tints the sclera and iris to a dark shade of blue, called "blue-in-blue" or "the Eyes of Ibad,"[5] "a total blue so dark as to be almost black."[1] This is a common side effect in all spice addicts.[1]
In the original 1965 novel
In an unused passage by Frank Herbert from Dune Messiah published in The Road to Dune (2005), Edric is described as surviving without spice gas once a hole is opened in his tank, though his prescient abilities are practically useless in this state.[8]
Plotlines
Original series
Dune
In
In 'Appendix A' of Dune, Herbert wrote that the Guild, along with the Bene Gesserit order, had been responsible for the standardization of religion in the universe by promoting the adoption of the
Dune Messiah
In
In
God Emperor of Dune
In
Heretics of Dune and Chapterhouse: Dune
The fifth and sixth novels of the series,
Sequels
After publishing six Dune prequel novels, Frank Herbert's son Brian Herbert and author Kevin J. Anderson released two sequel novels, Hunters of Dune (2006) and Sandworms of Dune (2007), which complete the original series and wrap up storylines that began with Frank Herbert's Heretics of Dune.[11][12] The works were based on a 30-page outline by Frank Herbert for a sequel to Chapterhouse Dune he dubbed Dune 7.[13]
In Hunters of Dune, the Navigator Edrik fears his kind's obsolescence when the Spacing Guild itself (pressured by a shortage of melange) begins funding the development of superior
In Sandworms of Dune (2007), the sequel to Hunters and finale of the original Dune series, the Spacing Guild has begun replacing its Navigators with the more cost-effective Ixian navigation devices and cutting off the Navigators' supply of melange. More and more Navigators are dying from withdrawal of the spice—including Ardrae, "one of the oldest remaining Navigators"
Prequels
The
In the
After consolidating its hold on the space travel industry during the events of
Depictions
Film and television
In David Lynch's 1984 film Dune, the Navigator's mutation affects his entire body, and he resembles a giant newt or worm with a heavily deformed head, V-shaped mouth and vestigial limbs.[21][22] The Navigator is not shown to have the blue-in-blue eyes of a spice addict. The 2000 miniseries Frank Herbert's Dune portrays the Navigator as a withered figure with a humanoid head, blue-in-blue eyes and arms which have mutated into wings with elongated webbed fingers. The 2003 sequel miniseries Frank Herbert's Children of Dune presents Edric as a sleek, golden humanoid with an elongated head and limbs, and feathery appendages.[9] Though Navigators are not present in Denis Villeneuve's 2021 film Dune, Guild representatives are depicted as humanoids in white, cloaked space suits with opaque helmet visors.[23][24] Villeneuve explained:
We don't see the Navigators in this first part... I tried to keep all the space-travelling as mysterious as possible, like almost bringing some kind of mysticism or sacred relationship with that part of the movie. Everything involving space is just evocated and very mysterious.[23]
Writing for Screen Rant, Adam Felman opined that the limited inclusion of the Guild in Villeneuve's film helped prevent the story from becoming convoluted.[9]
Games
The Spacing Guild is a sub-faction in the
Analysis
This section may be confusing or unclear to readers. (April 2024) |
John C. Smith analyzes the concept of the Guild in the essay "Navigators and the Spacing Guild" in The Science of Dune (2008).[29]
Notes
- ^ Frank Herbert refers to the Navigators alternately as "Guild Steersmen" beginning with Dune Messiah (1969). It may also be noted that starting in Dune (1965), Herbert uses the term "Guildsman" alternately for both Navigators and Guild agents.
References
- ^ a b c d e f g h i j k Herbert, Frank (1965). Dune.
- ^ Herbert, Frank (1965). "Appendix III: Report on Bene Gesserit Motives and Purposes". Dune.
- ^ a b c d e Herbert, Frank (1969). Dune Messiah.
- ^ Pierce-Bohen, Kayleena (October 30, 2021). "Dune: 10 Biggest Differences Between the 2021 and 1984 Versions". Screen Rant. Retrieved October 26, 2022.
- ^ a b Herbert, Frank (1965). "Terminology of the Imperium". Dune.
- ^ a b Herbert, Frank (1984). Heretics of Dune.
- ^ a b c d Herbert, Frank (1985). Chapterhouse: Dune.
- ^ Herbert, Frank; Brian Herbert; Kevin J. Anderson (2005). The Road to Dune.
- ^ a b c Felman, Adam (April 3, 2022). "Why It's a Good Thing the Dune Movie Doesn't Include the Guild". Screen Rant. Retrieved October 25, 2022.
- ^ Herbert, Frank (1981). God Emperor of Dune.
- ^ Itzkoff, Dave (September 24, 2006). "Across the Universe: Dune Babies". The New York Times. Archived from the original on October 24, 2015. Retrieved October 22, 2022.
- ^ "Sandworms of Dune Review". Publishers Weekly. July 23, 2007. p. 40. Archived from the original on October 17, 2014. Retrieved October 22, 2022.
- ^ Neuman, Clayton (August 17, 2009). "Winds of Dune Author Brian Herbert on Flipping the Myth of Jihad". AMC. Archived from the original on September 21, 2009. Retrieved June 16, 2020.
I got a call from an estate attorney who asked me what I wanted to do with two safety deposit boxes of my dad's ... in them were the notes to Dune 7—it was a 30-page outline. So I went up in my attic and found another 1,000 pages of working notes.
- ^ Herbert, Brian; Anderson, Kevin J. (2006). Hunters of Dune.
- ISBN 978-0-7653-1293-8.
- ^ a b Herbert; Anderson (2007). Sandworms of Dune.
- ^ Herbert; Anderson (2007). Sandworms of Dune. pp. 217–218.
- Prelude to Dune.
- ^ Herbert, Brian; Anderson, Kevin J. (2001). Dune: House Corrino.
- Legends of Dune.
- Tor.com. Retrieved October 26, 2022.
- ^ "David Lynch's Dune Is Better (and Weirder) than You Remember". Digital Trends. October 26, 2021. Retrieved October 26, 2022.
- ^ a b Travis, Ben (November 16, 2021). "Dune Spoiler Interview: Denis Villeneuve on the Ending, Paul's Dreams, and What's Coming in Part Two". Empire. Retrieved October 19, 2022.
- ^ Butler, Mary Anne (November 19, 2021). "Daily Dune: Those Weren't Guild Navigators on Caladan". NerdBot. Retrieved October 26, 2022.
- ^ Dingo, Star (June 21, 2001). "Emperor: Battle For Dune Review for PC". GamePro. IDG Entertainment. Archived from the original on December 5, 2004. Retrieved April 26, 2022.
- ^ "Emperor: Battle for Dune Review". The Gamers' Temple. July 19, 2005. Retrieved October 26, 2022.
- ^ Schnieders, Daniel (July 28, 2022). "NIAB Tank - Emperor: Battle for Dune". Games for Learning. Retrieved October 21, 2022.
- ^ Kapalka, Jason (September 2001). "The Emperor Has No Clue (Emperor: Battle for Dune Review)" (PDF). Computer Gaming World. No. 206. Ziff Davis. pp. 86–87, 109–115. Retrieved April 26, 2022.
- ISBN 978-1-933771-28-1.